Sony Invests in AI for Gaming, Imaging, Gastronomy
Reader John W writes:
Sony just made it plain that they’re not just investing in sensor dominance. See this press release on the founding of “Sony AI”:
https://www.sony.net/SonyInfo/News/Press/201911/19-118E/
It’s not only hard / expensive to build world-class imaging sensors. Cutting-edge software capabilities can also be very hard to bootstrap. Sony’s moat appears to be growing.
DIGLLOYD: Panasonic just quit the sensor business, which Sony dominates. There are not mamy players.
A company that does not invest in AI is a goner, whatever the industry. Though I’m still waiting for RI (rudimentary intelligence) in so many products.
Sony Announces the Establishment of Sony AI with the mission to unleash human creativity
... Sony AI will combine world class fundamental research and development with Sony's unique technical assets, especially in Imaging & Sensing Solutions, Robotics and Entertainment (Games, Music and Movies), driving transformation across all existing business domains and contributing to the creation of new business domains.
In addition, one of Sony AI's long-term goals is to contribute to the resolution of shared global issues extending beyond Sony's business domains. Sony AI will drive the research and development of AI in both physical and virtual space through multiple world-class flagship projects as well as other explorative research projects, including AI ethics.
Initially, Sony AI will launch three flagship projects in the areas of gaming, imaging & sensing, and gastronomy. The adoption of new AI technologies developed through these flagship projects will be critical to further enhancing the value of Sony's gaming and sensor businesses in coming years. This research will be pursued in close collaboration with the relevant Sony Group business units.
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